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9

Jun

The World of Shield Maiden

Posted by rdenning  Published in Anglo Saxons, Dark Age, fantasy, Historical Fiction, My Books, mythology

Shield Maiden is the first book in The Nine Worlds series in which the historical world of Anglo-Saxon England meets the mysterious world of myths and legends, gods and monsters our ancestors believed in.

This is the world as it might have been had those stories been true…

Shield Maiden is set in our world in about the year AD 600. These are the years when thousands of Anglo-Saxons are crossing from Germany and Denmark and pushing west, creating a land that will one day be called England.

The heroine of Shield Maiden is Anna. Anna’s people are Angles. Tradition says that the Angles who came to Mercia crossed the North Sea in around 527 and so by Anna’s time her people would have lived in Scenestane for over 70 years.
Scenestane itself and the surrounding lands are based on the village of Shenstone. Two Roman roads do cross northwest of the village near the village of Wall – itself the ruins of the old Roman town of Letocetum. Now owned and run by the National Trust, it can be visited, as can the museum there (www.nationaltrust.org.uk/letocetum-roman-baths/how-to-get-here).

Evidence of several Roman Villas have been found around the village in archaeological digs over the last century. Likewise there was a barrow north of the village, and on the hills to the west, there is an Iron Age hill fort on private land. Shenstone means ‘beautiful stones’ and refers to the Roman ruins that would have been visible when Anna’s ancestors came to the village. The modern day parish church and the ruins of a much older one are on a rocky hill populated with trees. The English often built their churches on former pagan temples so to me it seemed a good place for my pagan temple.

The Angles were not Christians. Mercian kings allowed Christian missionaries in from AD 633 onwards but it would take a century for it to all become Christian. So Anna, her ancestors and even her own children (if she lives to have them) would be pagan.

A world of beliefs

The Anglo -Saxons believed in many gods and goddesses. There are at least fifty different gods, each having care and power over certain aspects of the universe. Anglo-Saxon gods are not always kind. They can be harsh, arrogant and certainly strong-willed. In Shield Maiden we hear about four gods:

Thunor is the thunder god. The Vikings called him Thor and that name is more familiar to us today.

Freya is the Goddess of Love and Beauty but also in charge of the Valkyries. Half those who die in battle are sent to her afterlife fields to live with her.

Heimdall: Gatekeeper of the gods. Watches the Bifrost – the gateway to Asgard.  He has very good eyesight and hearing. It is said that he can hear and see a single blade of grass grow.

Woden (Called Odin by the Vikings and Woden in England): Chief of the gods. God of wisdom and thought. He is also a war god. An old man with a long beard. Has only one eye so wears a patch. He can make the dead speak and change men’s fate and destiny – their wyrd.

A World of Monsters

The Anglo-Saxons believed in many different creatures and monsters. They populated their world and haunted their nightmares. 

Barghests (sometimes called black dogs) are evil creatures who appear as huge black dogs or hounds, as large as a calf. They can move silently at times.  Some can shape-shift and appear as different creatures. These terrifying dogs are often linked to certain roads, gates or locations near water.

Dweorgar ( or dwarfs)are usually described as ugly, often bad tempered and occasionally evil. Dwarves are talented at making magical items and artefacts. They created many of the powerful artifacts made by the gods such as  the Brisingammen of Freya.

Svartálfar (dark elves) these are very different from the beautiful light elves that became Tolkien’s elves and which today we might be more famliar.  Dark elves are ugly and misshapen but perhaps nearer an evil version of Santa’s elves. They can influence human dreams and give nightmares. They live underground. Possibly sunlight can turn them to stone which is why they avoid it.

Ravens : Ravens, although a natural bird have deep symbolism in Saxon Mythology. Firstly Woden (Odin) has two ravens called Huginn and Muninn (thought and memory) who flew across the world and brought news back for the god. Ravens were often seen at battlefields and so became associated with death. Indeed seeing a large black bird became a bad omen suggesting imminent death for someone.

One of Nine Worlds
The Anglo-Saxons along with their Norse and German brethren believed that the universe was a big tree called Yggdrasil. In its branches nine worlds (sometimes mentioned as just seven) were supported. The nine worlds are:
Asgard – home of the gods and location of Valhalla where the dead go to feast with Woden.
Midgard – Our world, Earth. Home to humans.
Vanaheimr – Home to Vanir, gods of magic.
Ālfheimr – The world from which the beautiful light elves come.
Jotunheimr – Land of mountains and giants.
Muspellsheimr – Land of fire and beings of fire.
Svartálfaheimr – Land of the svartálfar dark elves.
Nidarvelir – Land of the dweorgar or dwarves.
Niflheimr – Land of Ice.
In addition, near Niflheimr is Hel (spelt with one l)- the realm of the dead.

This is the world of Shield Maiden.

Shield Maiden is a Historical Fantasy Adventure For Children of Ages 9+

Anna is a 12 year old girl growing up in a Saxon village in 7th century Mercia. Her life changes when she finds a golden horn in the ruins of a Roman Villa. Soon an ugly dwarf, a beautiful sorceress and even her own people are after her.

What powers does the horn have and why does everyone want it?

And why is Anna the only one who can get a note out of it?

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Tags: Anglo Saxons, Historical Fantasy

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3

Jul

Gunpowder and Sorcery in 1666

Posted by rdenning  Published in 17th Century London, fantasy, Great Fire of London, Historical Fiction, The Last Seal

Why the Great Fire is an ideal setting for a historical fantasy

by Richard Denning

London in the year 1666 was a power keg ready to explode – and I am not just talking about the possibility of the Great Fire which over 5 days in September destroyed for ever the medieval city. There were other elements fuelling fiery emotions that would boil over during and after the fire. England had been through a dramatic two or three decades politically. They had fought a civil war and executed a king and although Charles I’s son, King Charles II was back on the throne there had been those willing to rise up against him. There was still religious strife and distrust and a great fear of a catholic plot. This was a time when people believed in magic and witchcraft and omens and superstition was rife. Finally England was at war with both France and Holland.

This stew of conflicting emotions was the stuff that would generate immense paranoia when the time came. Add in a bit of sorcery, a demon or two and the basis of a historical fantasy is born. Our world … our history … but a little different. This is the world of The Last Seal.

This summer a new paperback of The Last Seal has been published (as well as a kindle version) and I am going to be sending the book on a blog tour during the anniversary of the real Great Fire of London in September and afterwards. In the mean time I am going to be doing a number of Blogs about the 17th century world.

Here are some things I will look at:

 

 

 

 

 

 

 

 

 

 

 

 


A decade a week through the 17th century

In a weekly post through to the start of the blog tour I will take a brief look  at each decade from 1600 to 1666. Who was king? What were the issues of the day? How did the Civil war happen? How did a king get executed and how did his son finally return in triumph. What were the first years of Charles II’s reign like. A look at the plague and the fire and the foreign wars.

A world of magic, superstition, plots and strife

Once a week over the summer I will look at the such things as what people believed about sorcery and witchcraft in the 17th century, what omens and strange events captured the public imagination. I will also show how such a world is an ideal setting for fantasy and talk a bit about how I chose to do magic and demons my fictional world. We will also have a look around London in 1666 and see what were the places of interest in a city about to burn.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

A character a week
There are 8  main characters in The Last Seal: Ben the schoolboy, Freya the thief, Tobias the vengeful physician, Gabriel the scholar of arcane secrets, Artemis the cavalier, Mathias the zealot, Gymer the spy-master and Dantalion the demon. With a sketch from artist Gillian Pearce and a short bio I will introduce them all.

I hope you enjoy a little tour through the historical world of the 17th century and the fantastical other-world of The Last Seal.

 

 

 

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Tags: 17th Century, Great Fire of London, The Last Seal

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15

Feb

Once Upon a Time by Richard Denning

Posted by rdenning  Published in fantasy, Historical Fiction, My Books, Publishing, Time Travel, Tomorrow's Guardian

The challenges of writing fiction involving Time Travel
(This first appeared as a guest post on Once Upon a Bookcase)

Of the various genres of fiction, the writing of Sci-Fi and Fantasy novels brings with it their own unique challenges. Writing any fiction shares a number of common elements which apply equally to this genre as to any other. So, for example, it is still necessary to invent and flesh out believable characters complete with their own share of motives, flaws and strengths. The reader needs to care about the main characters just as much as in any other form of writing. It is important to have a good strong story which is well plotted and wraps up nicely at the end. A lively pace is just as necessary to maintain and the book has to be just as well edited and readable as any other.

Where Science Fiction and Fantasy (along with Historical Fiction) requires extra effort is in the area of the creation and laying out of the rules that govern the world you have created. If your novel is set in modern day New York all the readers will instinctively know a large amount already about the world that surrounds the characters. They know about New York Taxi cab drivers, cops, the Bronx, the Twin Towers, Time Square, baseball and hot dogs. Even if the novel explores a less familiar part of New York all that background knowledge will still mean the writer does not need to explain too much about the world the characters are in.
This is not true of Sci-Fi/Fantasy/ Historical Fiction. In all these cases the world you are creating may be radically different to our world. My Historical Fiction Novel The Amber Treasure for example is set in the quite obscure time of 6th century Britain. So along the way I had to weave into the story enough background about the invasion and conquest of Britain by the Saxons, enough about the food they ate, the clothes they wore and the way that warriors trained and fought so as to fill in the gaps in the reader’s knowledge. This process is also necessary if the novel is set on a manned mission to mars or a fantasy world. In the case of Sci Fi and Fantasy the way the world works may be even more far removed from our own. There may be magic, there may be matter transport, faster than light travel and any of a thousand other differences.

The writer must be able to establish consistent rules that the reader learns. Can anyone cast a spell or is it just a few? Is there a limit to the amount of spells you can cast? Do you get burnt out by too much magic use? All these rules have to be established so the reader knows the boundaries of the world. The process of passing on that knowledge, but in a way that the reader naturally picks it up without feeling they are reading a science book or being lectured to, is one trick the writer of these genres must learn.

The Rules of Time Travel
So bearing all his in mind when I decided to write a Young Adult Novel about time travel there were many decisions I needed to make about how it applied to my world:

How is time travel possible?

Time travel could be a mechanical process. It might involve a machine such as the Tardis or HG Well’s Time Machine. It might use a device that creats a route to the past such as in the 1970s The Time Tunnel series. Or it could be an often unexplained phenomenon at a specific location – a door to another time or like in Tom’s Midnight Garden a house which at certain times takes the hero back to the 19th Century. In some cases the world itself travels through time and comes to meet the character. This happens in Brigadoon where a village moves forward 100 years every night.

In Tomorrow’s Guardian I decided to make time travel a talent or ability which is inherent in certain people who are called Walkers – because by concentrating they can Walk through time. Discovering he has this ability is a frightening experience for the hero who must decide what to do with it.

Are there restrictions on Time Travel?

How omnipotent is the Time Traveller? Do they have full control over the process or are there limits. The Tardis in the earlier series of Dr Who was very erratic and the Dr had almost no control over where and when they would appear. In The Time Tunnel the travellers get sucked away at the end of every episode and on to their next random encounter. In Planet of the Apes Time Travel is by virtue of moving at near light speed and is always forward in time and never back. This is true of the tale of Rip Van Winkle in which he sleeps for 100 years in a cave. In The Terminator time travel is one-way and backwards in time.
In Tomorrow’s Guardian I allow a high degree of control over time travel but there are limits:

“So… then, I only get one shot at this?” Tom frowned as he thought it through, “I mean, if I mess up, I suppose I can’t …”
The old man finished the question, “Just try again? No, certainly not. Firstly this is not a video game. You can’t load a saved game or whatever the correct terminology is. Secondly, you can’t begin to imagine the complications of actually meeting yourself. Other than it being extremely embarrassing, that is. I mean who else knows all the bad things about you, except you!” The Professor smiled then grew serious again, “But aside from this, it breaks a fundamental rule of the Universe and while we may manipulate time to a limited degree believe me, my boy, when I say we do not break such rules. Thirdly, you just can’t. It’s been tried. You cannot, having visited a time, revisit those same moments. It’s as if somehow time keeps a record and blocks those years from you forever.”

Can you change the past?
The writer has to make decisions about how the time traveller can interact with the past (or future). Is it possible to make changes to history. It may be that the traveller can only observe the past – such as Scrooge in A Christmas Carol. Or it could be that history can be radically altered by a single action. In Back to the future II the history of a small town in the US and the lives of many of the inhabitants is altered radically when a book containing details of future sporting events is taken into the past. Another option is that you can interact with the world but that history is robust and will, by and large, play out the way it originally did.
In Tomorrow’s Guardian I allowed history to have a certain resistance to fundamental change but still a radical effect on individuals might be possible:

“Well, from what you are saying then, none of us is important. So it would not matter if we did accidentally wipe out this family and all their descendants,” said Tom, pointing out a flaw in Septimus’ thinking.
“No, that is not what I am saying. What I meant was that history is like a great river surging along. Its force and power is irresistible. Mankind would always have invented fire, learned to write, made machines and explored his world. Nothing could have prevented those things. But even so, sometimes everything hinges on what one person, man or woman, does …”
Their conversation was interrupted by a shout of alarm from the building they were watching. The baker’s apprentice had spotted the fire and was rushing upstairs to raise the family.
“But right now, everything hinges on what you and I do in the next few moments,” Septimus observed.

Tip of the Iceberg.
There are many other implications of including Time Travel in a novel that must be thought through. Can you create Paradoxes such as accidentally killing your own Grandfather? Will alternate worlds exist where a decision gone one way creates a parallel universe? What will the characters who can travel in time choose to do with it? I close with one of my characters pondering just that question.

“Tom, you know better than most that history can change. There are various powers in this universe with vested interests in the course of time. They seek to change it, to preserve it, to observe it or some just to profit from it. ”
“Yes, I know − we have been through all this already, and we know which sort you are, don’t we?” Tom retorted sharply.

The use of Time Travel in a novel brings with it a challenging element to a story. I have always been fascinated by it and I hope your may be too.

Richard Denning
www.richarddenning.co.uk
Tomorrow’s Guardian Paperback Published: January 2011
ISBN: 9780956483560 (Hourglass Institute Series Book 1) Published by Mercia Books.
Sequel is coming Spring 2011

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Tags: Fiction Writing, How to write time travel novels, Plotting Fiction, Science Fiction, Time Travel

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2

Oct

Sea Witch by Helen Hollick

Posted by rdenning  Published in fantasy, Historical Fiction
This is the first of Helen Hollick’s books I have read and on the strength of it I have now bought book two as well as the Arthurian series. I am half way through book two and getting to know the characters even more.
This is a fun blend of authentic historical action adventure in the pirate era – you can almost hear the rigging creak and the wind blow – with a light touch of fantasy and sorcery.
The story is that of a rogue pirate Jesamiah and the young girl destined to be his lover, the white witch, Tiola.
Jesamiah is a engaging hero and Tiola, an at time fierce heroine. The story winds back and forth between them keeping the reader interested in both main protagonists.
Hollick is not afraid to use graphic descriptions both of the fighting scenes and the sexual encounters and manages to portray a grimey, often desperate world with believable heroes and villains.
You can tell that more books were planned right from the start as there are major characters introduced who are designed to be recurring figures. A sense that more is yet to come is also apparent in the fantastical parts – in particular the interaction between Tiola and Tethys a goddess of the sea.
The descriptions are rich and detailed, the dialogue authentic and laced with many 17th century expressions and curses  and as such may not suit some readers not used to archaic terms. But anyone reading a historical novel is generally after the detail – the feeling that  you are living the moments with the characters and you certainly get that here and Hollick does not drown you in detail: it is more a case of being nicely immersed.
Well recommended.


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Tags: Book Review, Helen Hollick, Sea Witch

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